Tribe |
Element |
Fleet |
Trade Element |
Garrison |
Courier |
|
Notation |
#### |
####e1 - e3 |
####f1 - f3 |
####e9 |
####g1 - g9 |
####c1 |
Skill required to create |
Diplomacy |
Administration* |
Administration |
- |
Garrison |
Courier |
Unlimited activities |
✅ |
✅ |
✅ |
❌ |
❌ |
❌ |
MP on foot |
18 |
18 |
- |
28 |
0 |
32 |
MP mounted |
27 |
27 |
- |
37 |
0 |
41 |
Can scout |
✅ |
✅ |
✅* |
❌ |
✅ |
❌ |
Can spawn other Tribes |
✅ |
❌ |
❌ |
❌ |
❌ |
❌ |
Can spawn other elements or fleets |
✅ |
✅ |
✅ |
❌ |
✅ |
❌ |
Cost $Aus |
$1.98 |
$1.04 |
$0.83 |
$1.04 |
$0.57 |
|
*see Mandate for nuance
MP - Movement Points
The cost of each turn is $3.23 plus the sum of the costs of your units as specified above.